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can i use a bitmap for importing a texture/img to the graph?
does it have other usages?
Yes you can and when you open bitmap it will give you a choice to import the image within the graph resources or just link to it on your PC.
I also use a bitmap when developing a graph that will use an image input. Whilst developing it I connect the bitmap and when finished I replace it with an input image node.
Dave
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Yes you can and when you open bitmap it will give you a choice to import the image within the graph resources or just link to it on your PC.
I also use a bitmap when developing a graph that will use an image input. Whilst developing it I connect the bitmap and when finished I replace it with an input image node.
Dave
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Input image node? I though there were only 3
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There are, so to input an image it would be 'input grayscale' or 'input color' according to requirement.
Dave
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nice.
upon importing an image into a bitmap, these options appear, whats the difference/meaning?
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Link resource : The image is stored on your PC disk separately to the SD graph. If the image file is updated and saved, it updates in the graph. However, it does require that you don't move the image file - otherwise you will get an error message that the file cannot be located.
Import Resource: A copy of the image is imported as a resource within the graph package. If the original is updated the version in the graph will not be updated as they are not linked. However it will be included if you forward the SBS onward to another user which is not the case with a linked resource.
Dave
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mhhh its better to import then thanks for thge explanatio dave
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but importing involve having the 2 same files in diferent directories right
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Yes - a resources folder containing a copy of the image file(s) will be created and stored alongside your SBS graph file. If forwarding the file onward you would send both as a package.
Dave
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what you use normally? link or import
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It depends. If I am using an image as a temporary substitute, for example while developing a graph that will use inputs, I just link it. If I want to store it permanently without risk of the link becoming broken if I move files around on my PC, I import it.
Dave
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makes total sense thanks dave