Default Blending Mode
Hi
I have created a material using Substance Designer which can be used as a stamp on 3D models. However, I have encountered an issue where if the model already has a material, the "normal" and "height" of the model's material show up on the stamp. To address this problem, I changed the blending modes of the "normal" and "height" channels of the stamp layer to "normal" mode. Is there a way to define the stamp material layer modes as default layer modes in Substance Designer? Or is there an easier way to fix this problem?

