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Substance 3D Designer 12.2 brings native support of Apple silicon machines (M1), some improvements for Substance model graphs and other small updates. Find below all the details concerning this new version.
Release date: July 19th, 2022
The 12.2 version of Designer is the first one with the full native support of new Apple machines based on M1 chip. Although Designer could run technically on Apple Silicon devices previously, the native support will bring you a faster and more efficient experience. As you can see on the image below, computation are up to two times faster with this new version on these machines.
Added:
[Apple] Native Apple silicon (M1) support (Creative Cloud version only)
[Substance model graph] Display node tooltips in Graph View
[Substance model graph] Display node tooltips in Library
[Substance model graph] Add a contextual menu entry to preview nodes
[Substance model graph] Allow user to create shortcuts for nodes creation
[UI] Add "View output in 2D View" option in compositing graph's contextual menu
[UI] Split the "Automatic display of outputs" setting into 2D View/3D View specific settings
[UI] Add dropdown arrow and tooltip to "View output" button in 2D View toolbar
[UI] Reword and reorder items in Explorer's Information panel
[Color Management] Add "Linear Adobe RGB (1998)" and "Adobe RGB (1998)" export color spaces for Adobe ACE
[Color Management] Add "Linear Adobe RGB (1998)" working color space for Adobe ACE
[Color management] Add suport for OCIO ICC displays
[Color Management] Hide Adobe RGB working color space from ACE preferences
[Color management] Improve quality of baked 3D LUTs in ACE mode
[Color Management] Use new GPU backend in 3D viewer
[Localization] Full update of Korean language
[Engine] Update to version 8.6.0
[Graph] Assign a default graph identifier when that property is left blank
[Library] Disable tooltip hyperlinks for non-instance nodes
[NewProject] Update default resolution
[Templates] Add CLO template
[API] Expose the defaultParentSize property for SDSBSCompGraph objects
[Dependencies] Update Alembic to version 1.8.3
[Dependencies] Update AXF to version 1.9.0
[Dependencies] Update Boost to version 1.76
[Dependencies] Update FBX to version 2020.2.1
[Dependencies] Update IRay to version 2021.1.0
[Dependencies] Update OpenColorIO to version 2.1.1
[Dependencies] Update OpenEXR to version 3.1.5
[Dependencies] Update TBB to version 2020.3
[Dependencies] Update USD to version 0.22.3
[Remove] Disable the post effects feature (Yebis)
[Remove] Remove "Save render to Artstation" command from the 3D View menu
Fixes:
[Substance models] Hard range set on exposed parameter is saved when unexposing
[Substance models] Identifier is not user friendly on constant nodes
[Substance models] Improve search based on node compatibility
[UI] 'New' submenu order is incorrect for Folder resources
[UI] Default size of main window is very small
[UI] Toolbars are not affected by 'Reset layout' option
[UI] Visible transparency grid on font resource icon in Explorer
[Cooker] Compositing graphs instanced in MDL graph are always entirely recooked
[Graph] Crash when pasting a node copied from a graph with blank identifier
[MDL] Crash when closing a specific MDL graph
[Performances] Application is unresponsive when loading very large packages
[Resources] 3D Scene resource can be imported in a specific case
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Hi, the new 12.2 release appears to have broken the MDL workflow. There appears to be a bug in the new texture2D node causing textures to not load. There are also multiple issues with importing and using sbs nodes into an mdl graph. Are you aware of these issues and when will a fix for this issue be released. As it stands at the moment we need to roll back to the previous version and redo all of our work for the last 3 weeks, as we can't open sbs files from 12.2 in 12.1