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I am a newbie in substance designer, so bear with me...
What I mean is, if I used a tile node and used a shape as the input, in the shapes properties, there are parameters whose valuesI would like to be random for each of its instance as the input in a tile. Is that possible?
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Hello @Saood27880543kp4q,
Unfortunately, it's not currently possible to randomize the input parameters for each instance of the Tile node.
Could you detail what you're working on? There are probably other solutions to meet your needs.
E.g. you can use up to 6 Pattern inputs in a Tile Sampler, so you can duplicate the initial node (6x) and tweak the parameters for each input.
There are also parameters directly in the Tile Sampler that can be random for each instance (e.g. size, sizex/y, rotation, etc.).
Best regards,