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Participant
May 25, 2022
Answered

not able to get normalmap influence using sbsbaker.exe "curvature-from-mesh-v2" DOS command

  • May 25, 2022
  • 1 reply
  • 175 views

Hello , im trying to bake a curvature for a low poly mesh using a normalmap , the quality of the curvature v2 seems better than the standard one so Im trying to get it to work. However when I try using v2 the bake seems clean but even with a reference to a normalmap it seems to ignore the normalmap in the baking process . 

 

Im using this command :

 

C:\Users\dirk\.nuget\packages\substancebatchtools\11.1.0\tools\sbsbaker.exe curvature-from-mesh-v2 --inputs C:\Users\dirk\Desktop\FoundationSimple\weatherbakeref.FBX --highdef-mesh C:\Users\dirk\Desktop\FoundationSimple\weatherbakeref.FBX --normal C:\Users\dirk\Desktop\FoundationSimple\Foundationrebake.003_uvnormal.png --output-size 12,12 --output-path C:\Users\dirk\Desktop\FoundationSimple --uv-set 1 --output-format png

 

Is something wrong / missing with the command or are there any alternatives?

 

ty!

This topic has been closed for replies.
Correct answer Kasper24598864vevs

Re, Using the new baker installed with the 12.1.0 version and the extra option "--use-lowdef-as-highdef" , it seems to work!

 

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsbaker.exe" curvature-from-mesh-v2 --inputs "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --highdef-mesh "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --use-lowdef-as-highdef  "true" --max-frontal "0.0001" --max-rear "0.0001" --antialiasing 1 --output-size 11,11 --output-path "C:\Users\Dirk\Desktop\FoundationSimple" --uv-set 1 --output-format png --normal "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_uvnormal.png"

 

greetings

1 reply

Kasper24598864vevsAuthorCorrect answer
Participant
June 4, 2022

Re, Using the new baker installed with the 12.1.0 version and the extra option "--use-lowdef-as-highdef" , it seems to work!

 

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsbaker.exe" curvature-from-mesh-v2 --inputs "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --highdef-mesh "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --use-lowdef-as-highdef  "true" --max-frontal "0.0001" --max-rear "0.0001" --antialiasing 1 --output-size 11,11 --output-path "C:\Users\Dirk\Desktop\FoundationSimple" --uv-set 1 --output-format png --normal "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_uvnormal.png"

 

greetings