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Participating Frequently
November 10, 2021
Question

Offset issue on transfprmation2D node

  • November 10, 2021
  • 1 reply
  • 644 views

Hey everyone! 

I'm playing with Transformation node and I'm stuck. 

When I expose Offset (Float2, Transform Offset) it works until I change the rotation, 

With different rotation entry, my planes follow the rotation and Offset goes different direction, shape goes different direction. 

How can I make my offset follow the rotation entry direction? 

 

 

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1 reply

davescm
Community Expert
Community Expert
November 10, 2021

Hi

If you want the X and Y to remain Horizontal and Vertical rather than being rotated, just follow the 2D node with the rotation with a second 2D node for the offset.

 

Dave

Participating Frequently
November 11, 2021

Hi Dave! Thank you for the quick response. 

Thats actually how I published my node but because Offset is on different Transformation node, when the tiling is on, it's breaking. However if I can get what I want in the same transformation node, the tiling wont break. 

I'll attached a screenshot the one with the different transformation node that only controls offset. 

 

davescm
Community Expert
Community Expert
November 11, 2021

Can you attach your SBS file (or an SBS file just containing the relevant elements) and I'll take a look and see if there is a better way

Dave