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Participant
November 8, 2023
Question

Size

  • November 8, 2023
  • 1 reply
  • 723 views

Hello everyone!.. Could someone guide me to know how to make a material in substance designer with measurements in cm? for example 30x30 from the real world.

Thank you!

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1 reply

davescm
Community Expert
Community Expert
November 8, 2023

In Substance Designer graph properties > Attributes, set the physical size.

Then in Substance Painter set UV transform to 'Physical Size' when you use the material.

 

Dave

Participant
November 8, 2023

Thanks Dave for the response. But I can't find a way to see it represented. In essence, designer, the only thing I see to set physical size is what is seen in the screenshot but nothing happens when I change it.

Participant
November 8, 2023

How will you use the material?

 

In itself a procedural material is just a tile with a pixel size and multiple channels. It is the attribute that sets what physically dimension  that tile represents.

 

Understanding your workflow may help with options.

 

Dave


No, necesito un material exportado a 8K que represente 120cm del mundo real. y otro de 1k que representa 30cm. mientras mas pequeño el Tileado es mas evidente. Las texturas que hago son, en este caso, para un proyecto arquitectónico.