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Tile Generator problems! Cannot tile bitmap or SVG to create a overlaid pattern.

New Here ,
Aug 08, 2021 Aug 08, 2021

Hello eveyone,

What i'm trying to do is import a logo pattern I made in illustrator/photoshop. I want it to repeat over a fabric material, much like Louis Vuitton! Simple enough right?

 

I'm trying to import the bitmap and SVG I made into Substance Designer (SD) and then input it to a tile generator and hopefully overlay it over this beautiful fabric. I have a screenshot attached of the project.

What is going wrong is the tile generator stays black and nothing is tiled even with the image input on.

 

Should I give up and not have this logo/pattern on top of the fabric?

 

-The whole idea-

I want to import this SBSAR into my C4D project which has a great cloth simulation to show this puppy off. The whole idea is put to a halt and I'm running out of time to show this to a client. 

 

Any insight would be so very appreciated! Thanks in advance kind people.

TOPICS
How to , Import & Export
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Community Expert ,
Aug 09, 2021 Aug 09, 2021
LATEST

Your tile generator is expecting a grayscale input but your bitmap is colour.

If you only need the black and white, and it sounds like you do, just insert a greyscale conversion node between the bitmap and tile generator.

 

If you do need colour, then you could use the tile generator colour node.

 

Dave

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