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Hello eveyone,
What i'm trying to do is import a logo pattern I made in illustrator/photoshop. I want it to repeat over a fabric material, much like Louis Vuitton! Simple enough right?
I'm trying to import the bitmap and SVG I made into Substance Designer (SD) and then input it to a tile generator and hopefully overlay it over this beautiful fabric. I have a screenshot attached of the project.
What is going wrong is the tile generator stays black and nothing is tiled even with the image input on.
Should I give up and not have this logo/pattern on top of the fabric?
-The whole idea-
I want to import this SBSAR into my C4D project which has a great cloth simulation to show this puppy off. The whole idea is put to a halt and I'm running out of time to show this to a client.
Any insight would be so very appreciated! Thanks in advance kind people.
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Your tile generator is expecting a grayscale input but your bitmap is colour.
If you only need the black and white, and it sounds like you do, just insert a greyscale conversion node between the bitmap and tile generator.
If you do need colour, then you could use the tile generator colour node.
Dave
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