• Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
    Dedicated community for Japanese speakers
  • 한국 커뮤니티
    Dedicated community for Korean speakers

Reroute Nodes

0 Votes
New Here ,
Nov 24, 2022 Nov 24, 2022

Copy link to clipboard

Copied

Similar to a new feature introduced in Unreal Engine 5's material graphs, reroute nodes that lets you plug an input into a node, and then grab that as an output elsewhere in the graph without the need to have tons of connecting lines going all over the place.


So instead of this:

Fruitbread_0-1669288341003.png

You'd get something like this:

Fruitbread_1-1669288500166.png

 

Obviously it's a limited example, but it'll let you produce much more readable and clean graphs, and can help with optimisation as you could grab and use a single noise rather than reusing a new Clouds generator each and every time, while keeping everything tidy and organised. Bonus points if the nodes were visually distinct, and maybe didn't have the thumbnail to save computation time, as all the nodes need to do is point to where data should go like a connector.

Idea No status
TOPICS
Substance Graph

Views

21

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
no replies

Have something to add?

Join the conversation