I'm just reporting so either AMD or Adobe will take this into accountability for once despite users keep saying everywhere that this application doesn't work well in AMD at all.
Substance Painter keeps crashing the video drivers when working with many layers and not so many. Most likely when exporting textures and despite of that, the huge amount of ram that eats from the system doesn't make any sense when you are only working with 3 or 4 layers with a full textured character.
Issues:
If the gpu reach 100% the gpu crashes
if you export textures in 4k + padding, crashes too
If the ram reaches 100% same crash (I have upgraded the ram and crashes still happening!)
undervolt untouched and touched same crashes.
I was painting in a layer the other day and the whole screen freezed then turned black and have to wait until it fixes by itself with a driver crash window.
Doesn't matter which version of adobe I have, newer or older same crashes, same for amd drivers...
The problem is not solved by any means and we desperately need someone to fix this problem.
The 2020 driver fix of AMD is not longer useful in later versions of Substance Painter.
RX 7800XT RYZEN 5 5700X3D 32GB RAM Power supply gold 800w