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Adobe Substance Painter performance is not on par with legacy Substance Painter
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/t5/substance-3d-painter-discussions/adobe-substance-painter-performance-is-not-on-par-with-legacy-substance-painter/td-p/12455046
Oct 16, 2021
Oct 16, 2021
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I have noted in the Adobe version I am seeing a lot of issues in relation to:
Thumbnail generation (despite puting in a 2K plus cache) from a SSD.
Something simple can trigger an issue too like copying a smart material from one mesh to another.
Then when you save and nothing happens and try again you get two saves - example
https://gyazo.com/e52d5fd04300e7db4b7d4f1f00725f7a
At this stage it's a full freeze and the only way out is a force quit.
Any ideas on what is causing the poor performance on a Mac?
Finally it won't even generate a log so I can put in a bug report. But something is really off with this version.
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Bugs & Crashes
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