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Participant
April 13, 2022
Answered

Ambient Occlusion baked texture has strange pattern

  • April 13, 2022
  • 1 reply
  • 2851 views

When I start a new project with an FBX file from blender 2.83 and I then bake the mesh maps the ambient occlusion map texture has a strange pattern as shown in the picture below. The pattern bleeds through tany materils that I apply and smart matterials follow the strange pattern.

 

Anyone have any ideas as to what is causing the strange pattern?

 

Correct answer davescm

Hi

In Ambient Occlusion bake settings try Ignore backface - always

In Thickness try raising the Min Occluder Distance to 0.002 (relative to bounding box)

 

After that, you might though want to redo your unwrap as there is some nasty stretching in parts of the surface

 

Dave

1 reply

davescm
Community Expert
Community Expert
April 13, 2022

Can you post the fbx - it looks like an unwrapping issue

Dave

Participant
April 14, 2022

Hi Dave,

 

Thank you. Please find attached my fbx file.

Tyler

davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
April 14, 2022

Hi

In Ambient Occlusion bake settings try Ignore backface - always

In Thickness try raising the Min Occluder Distance to 0.002 (relative to bounding box)

 

After that, you might though want to redo your unwrap as there is some nasty stretching in parts of the surface

 

Dave