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Hi there,
I just got substance painter and I've tried importing meshes from Blender. Unwrapped, no overlapping verts, normals calculated properly, but for whatever reason I keep getting these weird artifacts.
I've sent my FBX file to a discord group and no one else is having this problem. I had to post the link to the video here because for some reason it's not accepting the link in the attachments.
Does anyone have any ideas?
Thanks
David
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Thank you for sharing the issue.
We're currently aware of this problem and this is unfortunately a driver issue. I guess you're on version 572.16; try reverting to a previous version and this should solve it.
Best regards,
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I managed to find a work around by disabling the gpu raytracing option in the baking settings