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Bake mesh Low poly High poly Double mesh

New Here ,
Nov 19, 2023 Nov 19, 2023

Hello, I have a problem with "Bake mesh". I'm trying to apply a High Poly version to my Low Poly object. However, when I do everything step by step according to the guides, I have something like a double mesh. I don't know what the problem is and I'm having a really hard time finding anyone else who has had this problem. The model is from blender UV map is made and packed.

Klodink33720348tdol_0-1700421198318.pngKlodink33720348tdol_1-1700421217977.pngKlodink33720348tdol_2-1700421237663.pngKlodink33720348tdol_3-1700421252799.pngKlodink33720348tdol_4-1700421290868.png

Zrzut ekranu 2023-11-19 201531.png

TOPICS
Baking , UV Tiles
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correct answers 1 Correct answer

Community Expert , Nov 19, 2023 Nov 19, 2023

From your 5th screenshot it appears that some of your UV islands are overlapped. You may want to look at separating them

 

Dave

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Community Expert ,
Nov 19, 2023 Nov 19, 2023

From your 5th screenshot it appears that some of your UV islands are overlapped. You may want to look at separating them

 

Dave

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New Here ,
Nov 20, 2023 Nov 20, 2023

It help, thank u!

 

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Community Expert ,
Nov 20, 2023 Nov 20, 2023
LATEST

You're welcome - thanks for providing good clear screenshots with your issue which helped to spot the problem.

Dave

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