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Baking Problem

Community Beginner ,
Apr 01, 2022 Apr 01, 2022

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Hi 

I am have a problem trying to bake my meshes in Sub Painter. I have never had this problem before and I have been trying for a number of hours to try and fix it to no avail. In blender all my objects are unrwapped with their own textures. None are overlapping because they are seperate. Nothing shows like there is an error in Blender its only when I bake in SP. I have narrowed it down to two meshes 1) the main wall that you can see in the image. 2) a window frame that appears in the top left. When I leave out the window frame, the rest of the meshes bake fine. It's only when I include the frame do I get those nasty lines on the main wall mesh. Obviously it has something to do with the window frame but I cannot work out what. I have even deleted it and duplicated the window frame from the right side and still it happens. Hope somebody can help? 

Screenshot 2022-04-01 142202.jpgScreenshot 2022-04-01 143043.jpgScreenshot 2022-04-01 143345.jpg

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Adobe Employee ,
Apr 01, 2022 Apr 01, 2022

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Hi, 

Could you share your baking setting as well as your high poly? 

Thank you,

Kind Regards,

Geoffroy SC

 

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Community Beginner ,
Apr 01, 2022 Apr 01, 2022

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Can I somehow get my Blend file to you?

 

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Community Beginner ,
Apr 01, 2022 Apr 01, 2022

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Here is the link to the blender file Blende file 

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Community Beginner ,
Apr 01, 2022 Apr 01, 2022

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As you can see when I import the walls mesh with everything they get a very different bake map. when I import on its own it gets thr correct map. 

Screenshot 2022-04-01 152431.jpgScreenshot 2022-04-01 152552.jpg

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