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I'm trying to import several .sbsar assets to my library, but regardless of importing them as alpha, basematerial, filter, generator, procedural, or texture, I get the "[Resource Import] ... cannot be imported as..." error. I feel like I'm doing something wrong, but there aren't any clear instructions on how to import these assets.
This is one of the several assets. They're all stitches and seams like this one.
https://substance3d.adobe.com/assets/allassets/428ec3393f0d1d58f556c304a467427d008a530e?assetType=su...
Substnace Painter 7.4.3
Windows 10 21H1
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Either download them direct into your library shelf folder on your PC or, as I do, have a separate folder and point to it in Substance Painter > Settings >Library locations
Dave
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I tried dragging and dropping them into the library folder, but they still don't show up in the application. In the attached images, you can see both the cotton pinpoint material and etched metal in both the folder and the application, but the double top stitched seam still won't import.
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Hi
I'm not sure what to suggest. To test it, I've just downloaded Double Top Stitched Seam into my library shelf folder under Materials and it shows up straight away when I filter on' Fabric'
Dave
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Hi,
Would you mind sharing a log (go to help>export a log...)
Thank you,
Geoffroy