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michaelp78008416
Participating Frequently
November 27, 2023
Question

Cinema 4D FBX Exporting

  • November 27, 2023
  • 1 reply
  • 572 views

I am very new to UV unwrapping and Substance Painter and I am sure I am doing something wrong.  I have a basic model in C4D.  I unwrap the model in C4D and test it in C4D Paint after unwrapping and the paint works.  I then export as .fbx so I can import into Painter.  When I do this the geometry is incorrect and so is the UV map.  What am I doing wrong?

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
December 4, 2023

Hello Michael,

 

Thanks for the question and the screenshots.

 

From the export parameter window of C4D, I can see that you haven't enable the "Selection Only" option. Is it possible there are hidden objects in the C4D scene that are also exported with the hat?

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe