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Color Between viewport, Iray and blender seems too different

New Here ,
Oct 11, 2022 Oct 11, 2022

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Hi.

So I am trying to texture a character, but I am finding it very difficult because the colors, contrast and hue is so different between viewport, Iray and blender cycles. I am kinda new to texturing and I am wondering if there is somthing I can do to align the 3 a little better.

I am using the same HDR in all 3

Thx Jimmi

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Color Management

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New Here ,
Oct 11, 2022 Oct 11, 2022

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I fixed the issue in blender. It was as simple as setting up a hue, saturation node and matching it to the viewport in substance. Is there anyway to do something simalar in substance wtih Iray?

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