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Participant
April 7, 2022
Answered

Color Space for normal maps (OpenGL / DirectX) on fill layers?

  • April 7, 2022
  • 1 reply
  • 1475 views

In previous versions of Painter I could chose if my imported on a layer normal map was GL or DX format (or or any other color space from the list), now that arrow to select color space is gone, was it moved someplace else or removed?
If removed, what's the logic behind it? I now have to flip all my maps before importing....

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Correct answer davescm

In the material properties for Fill Layer click the menu and toggle on 'Colour spaces'

 

Then use the drop down to set the colour space

 

Dave

1 reply

davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
April 7, 2022

In the material properties for Fill Layer click the menu and toggle on 'Colour spaces'

 

Then use the drop down to set the colour space

 

Dave

NyoteeAuthor
Participant
April 7, 2022

Thanks a bunch, that small UI change had me lost.