Export of Substance Painter is creating tiled effect on model in Blender
Hi,
I"m using Susbatnce Painter 9.0 and i export a file from Painter to Blender 3.0 and then use Ctl Shift T to import the textured into the Shading nodes and it looks like the model is covered in a tile of the texture map that i see in the 2D window in Substance Painter.
Below left is the result of the model in Blender (close up) below right is the texture map window i see in the 2d window in Painter.

Below is the model in Painter (with the colors in place)and this is what i hoped it would look like in Blender.

Below is what it looks like when i import in from Painter to Blender with the tiled texture map appearance.

Can someone let me know what i did wrong?
Thank you in advance.
