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hello how do i change icon memory budget

New Here ,
Feb 21, 2023 Feb 21, 2023

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[Resources List Model] Icons memory budget set to 100MB. how do I change icon memory.

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correct answers 1 Correct answer

Adobe Employee , Feb 22, 2023 Feb 22, 2023

Hello @Zoe26434621fivq,

 

Thanks for your message.

 

No need to open the console to set up a new value to your memory budget. Under your Preferences > General > Preview Options, you can set up the local cache budget.

 

IconMemory.png

 

The environment variable SUBSTANCE PAINTER VRAM BUDGET will change the allocated Vram to Substance 3D Painter, which doesn't seem like what you want.

 

Have a nice day,

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Community Expert ,
Feb 21, 2023 Feb 21, 2023

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That can be controlled with an environment variable SUBSTANCE PAINTER VRAM BUDGET

 

https://substance3d.adobe.com/documentation/spdoc/environment-variables-172823292.html

 

Dave

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New Here ,
Feb 21, 2023 Feb 21, 2023

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How do I open the console?

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Adobe Employee ,
Feb 22, 2023 Feb 22, 2023

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Hello @Zoe26434621fivq,

 

Thanks for your message.

 

No need to open the console to set up a new value to your memory budget. Under your Preferences > General > Preview Options, you can set up the local cache budget.

 

IconMemory.png

 

The environment variable SUBSTANCE PAINTER VRAM BUDGET will change the allocated Vram to Substance 3D Painter, which doesn't seem like what you want.

 

Have a nice day,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Community Expert ,
Feb 22, 2023 Feb 22, 2023

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@Cyril Dellenbach My mistake on VRAM variable but that disk cache preference does not seem to adjust the icon memory budget reported in the log. Mine is set to 500 but the log reports icon memory set to 100MB

 

There is another Environment variable - SUBSTANCE_PAINTER_PREVIEWS_MEMORY_BUDGET but I'm not at my PC to try it right now.

 

Dave

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Adobe Employee ,
Feb 22, 2023 Feb 22, 2023

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This is an interesting topic. The value from the General Settings inside Substance Painter and the value from the log are two different data, but they are both affecting the icons memory budget.

 

To make it simple, one is changing the value stored on the RAM:

This is the one from the log that is controlled by the environment variable and is set up by default to 100 MB

 

and the other one is changing the value stored on the Hard drive:

This is the one from the general settings and set up by default to 500 MB. Substance 3D Painter will automatically detect when a preview is (relatively) heavy and store it to avoid recalculating.

 

Best regards,  

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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Community Expert ,
Feb 23, 2023 Feb 23, 2023

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Good explanation - thanks

Dave

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Community Beginner ,
Mar 10, 2023 Mar 10, 2023

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Hi, I have tried changing both Values and the error persists. Please help, otherwise, I am paying a subscription to look at an error 😄

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Community Beginner ,
Mar 10, 2023 Mar 10, 2023

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I would like to add, this error has never come up before on my Current PC, but did, after not using Substance Painter for a month.

 

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Community Beginner ,
Mar 10, 2023 Mar 10, 2023

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I already tried this: "Adobe Substance 3D Painter.exe" --vram-budget 8192

 

Also the setting: PREVIEW OPTIONS, inside Substance Painter.

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Community Beginner ,
Mar 10, 2023 Mar 10, 2023

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The problem is kind of resolved, I was saving the Assets on a network drive, although I don't see why this is a problem

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Community Beginner ,
Sep 01, 2023 Sep 01, 2023

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I am also having corruption problems with Substance Painter library assets saved on a network drive. Please fix this!! It used to work fine. 

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Adobe Employee ,
Sep 04, 2023 Sep 04, 2023

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Hi,


Substance 3D Painter doesn't support networked paths because this require an account authentification , which the software can't do.
Therefore the paths must be mapped / mounted by the operating system.

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe

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