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[Resources List Model] Icons memory budget set to 100MB. how do I change icon memory.
Hello @Zoe26434621fivq,
Thanks for your message.
No need to open the console to set up a new value to your memory budget. Under your Preferences > General > Preview Options, you can set up the local cache budget.
The environment variable SUBSTANCE PAINTER VRAM BUDGET will change the allocated Vram to Substance 3D Painter, which doesn't seem like what you want.
Have a nice day,
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That can be controlled with an environment variable SUBSTANCE PAINTER VRAM BUDGET
https://substance3d.adobe.com/documentation/spdoc/environment-variables-172823292.html
Dave
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How do I open the console?
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Hello @Zoe26434621fivq,
Thanks for your message.
No need to open the console to set up a new value to your memory budget. Under your Preferences > General > Preview Options, you can set up the local cache budget.
The environment variable SUBSTANCE PAINTER VRAM BUDGET will change the allocated Vram to Substance 3D Painter, which doesn't seem like what you want.
Have a nice day,
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@Cyril Dellenbach My mistake on VRAM variable but that disk cache preference does not seem to adjust the icon memory budget reported in the log. Mine is set to 500 but the log reports icon memory set to 100MB
There is another Environment variable - SUBSTANCE_PAINTER_PREVIEWS_MEMORY_BUDGET but I'm not at my PC to try it right now.
Dave
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This is an interesting topic. The value from the General Settings inside Substance Painter and the value from the log are two different data, but they are both affecting the icons memory budget.
To make it simple, one is changing the value stored on the RAM:
This is the one from the log that is controlled by the environment variable and is set up by default to 100 MB
and the other one is changing the value stored on the Hard drive:
This is the one from the general settings and set up by default to 500 MB. Substance 3D Painter will automatically detect when a preview is (relatively) heavy and store it to avoid recalculating.
Best regards,
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Good explanation - thanks
Dave
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Hi, I have tried changing both Values and the error persists. Please help, otherwise, I am paying a subscription to look at an error 😄
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I would like to add, this error has never come up before on my Current PC, but did, after not using Substance Painter for a month.
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I already tried this: "Adobe Substance 3D Painter.exe" --vram-budget 8192
Also the setting: PREVIEW OPTIONS, inside Substance Painter.
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The problem is kind of resolved, I was saving the Assets on a network drive, although I don't see why this is a problem
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I am also having corruption problems with Substance Painter library assets saved on a network drive. Please fix this!! It used to work fine.
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Hi,
Substance 3D Painter doesn't support networked paths because this require an account authentification , which the software can't do.
Therefore the paths must be mapped / mounted by the operating system.
Best regards,