Participant
October 29, 2022
Question
HELP - ID maps not working / matching Maya
- October 29, 2022
- 1 reply
- 1418 views
I am not sure what is going on but I am on a Mac (OSX 12.4) using Substance Painter. I created ID maps on my high res model with lamberts and everything looks fine in Maya 2023 (see attachment 1). Then when I bake my textures in Substance the ID mpa gets screwed up and puts bits of colors where they do not belong (see attachment 2). I have searched and searched and cannot find an answer. Please help.
Also, everything is UV mapped and arranged nicely.
