Highpoly scene was required when baking
Hello,
My highpoly won't load when baking. I'm using by mesh name, and the names do match, but still it won't load. I'm using Maya for the model and filetype is set to .fbx. The Self Occlusion on both Ambient occlusion and Thickness baker settings are set to Only Same Mesh Name. The positions of both models are set over each other. My poly number is well below 2 mil and my UVs seem to be spaced well enough from each other. I'm not sure what's wrong here. Below are some screenshots of my model and errors. Please help!
