How can I export 2D View with Alpha Padding Dilation + Transpaent
Having an issue where the 2D View is exporting with a black fill in the TGA texture alpha area, instead of taking color from the visiblle image and filling/padding with that.
Is is possible to get 2D view export with filled color instead of black?
I've tried changing the background color in the settings but it didn't help. Nor did making the Environment Opacity solid have an effect.
Would like to avoid having the black fill so there's not a black halo around the edge of the visible image in the texture.
