Participant
October 4, 2023
Answered
How do I prevent this baking error?
- October 4, 2023
- 1 reply
- 1755 views
Hey!
I often have this issue when baking normal maps in Substance Painter. I'm not sure how to describe it, but it's the green stuff seen here:

It makes the model look "shiny" when coloured:

I thought that splitting the object into more meshes would help,

...but unfortunately, the problem persists.

Here's what my baking settings look like:

What can I do to fix this? I've attached both the high and low poly models to this post!

