Is there a way to warp parts of a layer ?
I am working on a feathered creature and I wanted to do the feathers in substance. I found a feather material and applied it. However, the feathers dont curve along the body in the exact way i want them to. Part of this is because of the UV layout, but changing the UV's would make them worse overall.
So I would like to take the texture and warp parts of it, just like puppet warp, or bending in photoshop or similar programs. Is there a way to achieve this ? Or might there be another smart way to get things to curve ?
Thanks in advance.
