Masks working incorrectly
When i create a mask in Substance Painter, the mask forms its own unique shape each time and the colors bleed onto each other.
I unwrap in blender, export in fbx and then when i open in Susbtance Painter, I create a mask but it doesn't work properly. I've tried it with a few different models and each time the same thing happens. I'm guessing i'm missing sometthing obvious but i can't see it. Any help would be most appreciated.
Below is an example. The mermaid tail is meant to be all metallic red but it's half red half gold. (The mermaid fin above is gold which is where that color comes from.)


