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Material color mismatch

New Here ,
Nov 25, 2021 Nov 25, 2021

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Hey! I have this simple material originally created in Substance Designer and then imported to Painter. It just automatically adds some AO and edge highlights, so nothing major.


As you can see in the screenshot the Color set in properties and the color shown in viewport don't match. It is more noticable with dark warm colors. It was working fine until the last Painter update (v7.4.0).


It is possible to somehow fix this? Do I just install the older version?

 

Screenshot 2021-11-25 184919.jpg 

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Color Management

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correct answers 1 Correct answer

Adobe Employee , Nov 25, 2021 Nov 25, 2021

Hi, 

This is indeed a bug! 

I'm looking for a way to avoid the issue, and I will keep you informed if I find any suitable solution. If this is a work stopper, the best solution would be to revert to a previous version of Painter.

We are looking at solving the issue. We can't give you any ETA, though. 

Thanks for helping us improve our software,

Kind Regards,

Geoffroy SC

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Adobe Employee ,
Nov 25, 2021 Nov 25, 2021

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Hi,

Could you share your generator as I'm not able to reproduce the issue with another generator?

Thank you,

Kind regards.

 

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New Here ,
Nov 25, 2021 Nov 25, 2021

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The issue only appers in materials created in Substance Designer. Here's the .sbsar file.

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Adobe Employee ,
Nov 25, 2021 Nov 25, 2021

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Hi, 

This is indeed a bug! 

I'm looking for a way to avoid the issue, and I will keep you informed if I find any suitable solution. If this is a work stopper, the best solution would be to revert to a previous version of Painter.

We are looking at solving the issue. We can't give you any ETA, though. 

Thanks for helping us improve our software,

Kind Regards,

Geoffroy SC

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New Here ,
Nov 25, 2021 Nov 25, 2021

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Hey,

Thanks for quick response. Hopefuly it get's fixed soon. 
Kind Regards,

Haykuhi

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Community Beginner ,
Dec 12, 2021 Dec 12, 2021

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I wonder if this bug is also causing the problem that I'm facing. I'm currently following this tutorial: https://www.youtube.com/watch?v=mv6pg1O9vEQ

And I'm trying to figure out why my colors are inaccurate in the Suede (boot) and Climbing Rope (laces) smart materials, which are imported .sbar materials. I've double-checked the colors I'm using, and they seem to be matching the ones from the tutorial. The colors seem okay in all the other materials though. For example, the light yellow (E0A016) looks really orange on the boot and laces of my model, but it looks okay on the wheels. This is the screenshot of my workspace: https://snipboard.io/zG5tKv.jpg

For what it's worth, I'm using Painter 2022 version 7.0.4 (Steam Edition).

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New Here ,
Dec 13, 2021 Dec 13, 2021

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Hey, OliverPearl!

It might me. I found a way to make it look right in the viewport by changing the color space (can't remember to which one). But it still looked weird in exported textures so I reinstalled an older version. 

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Community Beginner ,
Dec 14, 2021 Dec 14, 2021

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I wish I could rollback to a previous version, alas I can't do that. Hopefully the fix will be deployed soon.

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