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Participant
May 15, 2023
Question

Odd baked ambient occlusion baking or UV's?

  • May 15, 2023
  • 1 reply
  • 859 views

I'm very new to susbstance so bare with me. I modelled the model in blender and imported it into painter with pretty much normal settings, I just changed it to auto-unwrap. I assume it's a problem with my UV's, just don't know how to fix it. Thanks

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1 reply

Cyril Dellenbach
Community Manager
Community Manager
May 16, 2023

Hi @Henry29896270cwtz,

 

Thanks for the message.

 

Make sure the Unwrap sequence parameters are set to Recompute all

 

 

This will allow the Auto-Unwrap to recompute all the UVs.

 

Keep me updated,

 

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
May 16, 2023

Hi @Cyril Dellenbach

Thanks for the help but I have tried multiple times with this on. Attached is a screenshot of my settings in which there might be something wrong.

Thanks

Participant
May 17, 2023

Hmmm Would you mind sharing the asset, so I can dig deeper? You can obviously send it to me personally if you don't wish to share it here.

 


@Cyril Dellenbach Of course, I'll send it to you personally if you don't mind.

Thanks