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Is there a way to prevent polyfill from filling random polygons on surfaces hidden from the camera by the surface I intend to paint on?
If not, I'm afraid I won't be able to contain my increasingly violent intentions towards the Substance painter dev team.
Hi Evany,
I have a feeling you won't like this, but the Polygon Fill tool selects everything through the mesh, meaning also the polygons on the other side of your asset.
So this should not be random to be fair, but I can get your frustration. To be honest, I would also love a feature to select only what the camera sees, so let me consider your message as a suggestion and bring it up to the team.
Have a nice day.
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Hi Evany,
I have a feeling you won't like this, but the Polygon Fill tool selects everything through the mesh, meaning also the polygons on the other side of your asset.
So this should not be random to be fair, but I can get your frustration. To be honest, I would also love a feature to select only what the camera sees, so let me consider your message as a suggestion and bring it up to the team.
Have a nice day.
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Ah oh well, thanks for replying still!
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Along these lines, some sort of depth slider in the polygon fill properties panel would be really nice--something where I could set the % of the way "across the size of the geometry that this UV is on" would complete things.
In a bean shape like the screenshot below, imagine trying to paint the hilighted quarter of the mesh using poly fill at present. If I could choose the polygon fill mode, set it to 0.5 depth, and drag across the top half of the model from a side-on view, I'd have it in one click-and-drag.
Default could be 1, to preserve current behavior, and dragging the slider down to a small % could cull the depth down to just the visible portion, as per the original request.
Bonus points if dragging such a slider would provide a shaded preview on a partially transparent mesh to help adjust the depth visually.
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I feel exactly the same way. What an unbelievably infuriating tool! They really need to introduce a "select front facing only" option.