Projection for stickers is faded all the time
Hi,
I got a sticker from photoshop with (4096*4096) and 72PI. But, I dont know why the projection is so faded on the surface of mesh.
Any help appreciate it.

Hi,
I got a sticker from photoshop with (4096*4096) and 72PI. But, I dont know why the projection is so faded on the surface of mesh.
Any help appreciate it.

Hello @AhmedKarim,
Thanks for the question.
This is due to the size of your Texture set. The sticker can be as big as you want, if you apply it on a few pixels, only these few pixels will represent the image. Therefore you'll need to increase the size of your texture set, or to use multiple UDIM.
Best regards,
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.