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Hello! This may be a dumb question. But, when I put my smart material on my mesh, it is really scaled up, so it looks really ridiculous. For reference, I'm trying to make planks of wood, and when I made the material it was all great and was the correct scale. But, when I placed it on my object, it was all HUGE and only showed like 4 huge planks. Thank you all so much in advance - A substance painter noob
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Some materials have controls for things like plank number or brick number etc. Some also contain other tiling controls for different elements within them, that includes generators and masks. After that you have the overall tiling control in properties for a layer.
Dave
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I am wondering about this too though: why is there no functionality within Substance painter to adjust the overall scale of a smart material? Having to adjust it layer by layer can be insanely annoying and time consuming. Or am I missing something here?
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Smart materials are not really "Materials" They are a folder of Fill Layers and Masks which work together, so that's why it probably does not exist.
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Any attempt of mapping of the biggest masks in the smart material would be great
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