strange Stain on model in other 3d software
Hi.
I completed texture in substance painter on all things seem ok. but when I export texture for Unity or PBR Metalic Roughness, I seen some strange stain on some part of my model. also in unity I put compression to None, but also I can see this problem.
when I disable Normalmap, stain will be removed. but I can't see any problem on normal map.

