I'm trying to add a coat to my metallic shader in Adobe Substance Painter (steam edition) but I can't find any documentation or tutorials on how to do this. I tried adding all the coat related channels to my shader and enabling them on a new layer but it did nothing 😞
is there something I'm missing? I remember allegorithmic having really good tutes and documentation so it's puzzling that I can't find anything with a google search 😕
thanks for any help in advance
Those are your texture channels - have you also chosen a shader that supports a coat - e.g. asm-metal-rough and enabled "Coat" within it?