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Participant
June 15, 2022
Question

Substance painter not exporting 8k maps correctly.

  • June 15, 2022
  • 2 replies
  • 7496 views

Hi

So here's the problem...

I have more or less finished texturing my model in Substance Painter, and am able to to export, everything seems fine, "Export Complete" it says. Little did I know at this point, that half of the texture map would be missing from the export. I have tried using a few different shaders and export templates, but nothing seems to work.

 

Attached is an image of what it should look like and one of how it is exporting, with a circle around the main bit that I need to be visible (I have just used the colour map for this example but is the case across all of the maps). Excuse the shoddy UV map, it was an auto unwrap...

 

Help me Adobe Support Community, you're my only hope

 

 

This topic has been closed for replies.

2 replies

GeoffroySC
Community Manager
Community Manager
June 15, 2022

Hi,

It may be because you didn't fill that area with anything and the exporter is interpreting that as alpha (translucency in the texture). If you could share a screenshot showing your layer stack and the vierport, it would help me identify the source of your problem.

Thank you,

Kind Regards,

Geoffroy SC

Participant
June 15, 2022

Hi Geoffroy, ta for the quick response, here is what I'm looking at

 

 

Another quick update. I have just exported at 4K instead of the preferred 8K, and it seems to have exported fine. Is 8K an experimental feature or something?

 

Cheers

 

Cyril Dellenbach
Community Manager
Community Manager
January 15, 2024

Thank you for your understanding Cyril and for always going the extra mile for the users 🙂
Kind Regards
Mark


Hello Mark,

 

After testing and investigating with the team, the issue probably doesn't come from the 8K itself, but the ressource (the noise) used in the project. When we brought the 8K to the application, some assets weren't ready for 8K, so when upscaling the texture at export, because they don't know anything higher than 4K, they use the resolution at the bottom of the list, which is 128x128.

 

Therefore, could you let me know which asset/ressource brought the artifacts in your examples @Mark - Da_Drood?

 

Let me know.

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
June 15, 2022

Lil update, I just tried exporting just the layer that has that "missing part" on, and it exported the vast majority of the texture, but still missed off that part