Tri Planar Projection removes material?
Hi there,
I'm fairly new to painter. I've used it a few times. I've used the Tri-Planar projection previously with no issues.
Here I have 3 rectangle shapes, very basic. They are cut into more that one UV, so i need to use tri planar to even out the wood grain. As soon as I chose the tri planar from the drop down, it just removed the material, and the mesh turned back to white again.
There is not an error code, and nothing in the log. I double checked to make sure all my UV's were facing the same direction , and they are.
Does anyone have a thought as to what I've done wrong? - thank you for your help. 

