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1

Unable to Export Textures to Roblox

New Here ,
Apr 14, 2023 Apr 14, 2023

I recently got a free student trial of all the Adobe products. I thought Substance Painter would be really useful to texture any models made in Blender, that I can then use in Roblox. I've tried everything and I just can't get it to work. Every texture file I export just turns in to plain colours. I've used Roblox Surface Appearance template, and tried creating a custom output template, but neither have worked.7181d1fb0d2a559146505e40cd4c877e6738149e.png

It should look like this.

b4335faf3c4298b4756bbe0fc1a6b342800207e5.jpeg

 

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Community Expert ,
Apr 14, 2023 Apr 14, 2023

Moved from Using the Community to Substance Painter.

 

You might also try Roblox support: https://en.help.roblox.com/hc/en-us

 

Jane

 

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New Here ,
Aug 07, 2024 Aug 07, 2024
LATEST

thanks for this

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Community Expert ,
Apr 14, 2023 Apr 14, 2023

Hi

I  don't use Roblox, however did find this which may be of some use:

https://devforum.roblox.com/t/substance-painter-to-studio-tutorial-surfaceappearance/866962

 

It describes how to build a texture export template, the naming conventions and also a caveat that applied in 2020 (I don't know whether it still does) of a 1024 x 1024 limit.

It might be worth working through to see if there are any differences between that and the workflow that you used.

 

Dave

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New Here ,
Apr 15, 2023 Apr 15, 2023

I've read this article before and it didn't work, but thank you

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Adobe Employee ,
Apr 18, 2023 Apr 18, 2023

Hi @AutisticPelican,

 

From your layer stack, it is not that surprising that your bitmaps are plain colors. Could you try to drag and drop a "complex" material from your library asset on your 3D model (something like Aluminium Insulator), and then export your textures to check if everything works fine?

 

Keep me posted,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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