Known Participant
February 18, 2023
Answered
What's the preferred method for exporting a heightmap as a normal map?
- February 18, 2023
- 1 reply
- 7646 views
I made a test material with thick industrial paint, using a basic mask on the height channel. Trying to export the mat's height as a normal. What's the preferred method?
Currently I'm trying to convert the height mask to normal data using the "height to normal" filter, but selecting it closes the menu (see attached). Is it broken or is this user error? If broken, is there another way I can convert the height data to normal?
Using Substance Painter 8.3.0

