Which HDRI should I use?
Hey guys
I am new to Substance and one thing is throwing me off. I have my model which looks great in Blender and Max when rendered-- it's a steampunk robot thingee. I brought my mesh into Substance to create materials, and after playing with several HDRI's in Substance, I am clueless as to which to use that will show me accurately what this thing will look like when it ultimately goes into Unreal or Unity. Each HDRI makes my work look completely different, unlike Blender where I can set up three lights and get a nice render. Can any of you recommend an HDRI to use that would be a good baseline? I have an HDRI that I use all the time in Blender--can this be used in Substance? If so how do I add it to the HDRI's in Substance? Thanks in advance!
