Skip to main content
Participant
May 6, 2023
Question

Why is the texture applied incorrectly?

  • May 6, 2023
  • 1 reply
  • 345 views

Hi everyone, I've started studying substance and I need help.

I added grunge, chose three planar projections so that UV seams were not visible, this effect appeared on the edges of the blade along the entire length. what am i doing wrong?

This topic has been closed for replies.

1 reply

Cyril Dellenbach
Community Manager
Community Manager
May 8, 2023

Hello @Serj Serj,

 

From the screenshot you sent, I can see a Fill effect on your Layer. Is there something in it?

With that being said, strongly deformed UVs could create issues, even with Tri-Planar, so I'd advise to make sure the UVs are clean.

 

 

Keep me informed,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Serj SerjAuthor
Participant
May 8, 2023

Hello, thanks for your reply. Yes, everything is fine with uv. got a hint that the stretching could be due to insufficient geometry so I added the edges closer to the edge of the blade, the closer I placed them to the edge of the blade the less the stretching effect became. was this a problem in the lack of geometry?

Cyril Dellenbach
Community Manager
Community Manager
May 8, 2023

The density of the mesh shouldn't change the UVs. Would you mind sharing your 3D model? You can obviously send it to me privately if you don't wish to share it here.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe