Question
Creating masks besed on face orientation
I'm trying to create a mask based on geometry axis orientation. For example, snow deposits on the faces that face the Y axis, but fades as the face turns away from the Y axis. Is there a way to do that in substance painter? I haven't found it. You can mask based on occlusion, edges, and other things, but I do not see something based on facing angle.
Thank you for any tips.
