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March 7, 2025

Hitting SecureCRT: Invalid parameter detected in Substance Connector

  • March 7, 2025
  • 返信数 1.
  • 342 ビュー

Hello,

We have recently upgraded to the most recent version of Unreal Engine Substance plugin for Unreal Engine 5 and are hitting an issue that is intermittent. It seems some code in substance connector is triggering some fatal code for us when we run a multi process cook, the callstack is as follows:

LogWindows: Error: appError called: Fatal error: [File:...\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp] [Line: 77]
SECURE CRT: Invalid parameter detected.
Expression: Unknown Function: Unknown. File: Unknown Line: 0
LogWindows: Error: Error reentered: Fatal error: [File:...\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp] [Line: 77]
SECURE CRT: Invalid parameter detected.
Expression: Unknown Function: Unknown. File: Unknown Line: 0
Error: begin: stack for UAT
Error: Fatal error: [File:...\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp] [Line: 77]
Error: SECURE CRT: Invalid parameter detected.
Error: Expression: Unknown Function: Unknown. File: Unknown Line: 0
Error:
Error:
Error:
Error: Unhandled Exception: 0x00004000
Error:
Error: [Callstack] 0x00007ff8de59f14c KERNELBASE.dll!UnknownFunction []
Error: [Callstack] 0x00007ff8bb9834f2 UnrealEditor-Core.dll!ReportAssert() [...\Engine\Source\Runtime\Core\Private\Windows\WindowsPlatformCrashContext.cpp:1851]
Error: [Callstack] 0x00007ff8bb986c20 UnrealEditor-Core.dll!FWindowsErrorOutputDevice::Serialize() [...\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:84]
Error: [Callstack] 0x00007ff8bb7cb39f UnrealEditor-Core.dll!FOutputDevice::LogfImpl() [...\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:81]
Error: [Callstack] 0x00007ff8bb66122d UnrealEditor-Core.dll!UE::Logging::Private::BasicFatalLog() [...\Engine\Source\Runtime\Core\Private\Logging\StructuredLog.cpp:1106]
Error: [Callstack] 0x00007ff742986a9a UnrealEditor-Cmd.exe!InvalidParameterHandler() [...\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:82]
[Callstack] 0x00007ff8dea486b4 ucrtbase.dll!UnknownFunction []
[Callstack] 0x00007ff8dea485f0 ucrtbase.dll!UnknownFunction []
[Callstack] 0x00007ff8dea9b3b9 ucrtbase.dll!UnknownFunction [][Callstack] 0x000002144d664cb1 UnrealEditor-SubstanceConnector.dll!std::_Destroy_range<std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >() [...\Win64\VS2022\14.38.33130\INCLUDE\xmemory:1091]
Error: [Callstack] 0x000002144d664a50 UnrealEditor-SubstanceConnector.dll!std::vector<std::basic_string<char,std::char_traits<char>,std::allocator<char> >,std::allocator<std::basic_string<char,std::char_traits<char>,std::allocator<char> > > >::_Assign_counted_range<std::basic_string<char,std::char_traits<char>,std::allocator<char> > *>()
[...\Win64\VS2022\14.38.33130\INCLUDE\vector:1437]
[Callstack] 0x000002144d66ebfd UnrealEditor-SubstanceConnector.dll!Substance::Unreal::Connector::onRecvConnectionUpdateContext() [...\Substance\Source\SubstanceConnector\Private\SubstanceConnectorComponentImpl.cpp:12]Error: [Callstack] 0x000002144d673453 UnrealEditor-SubstanceConnector.dll!Substance::Connector::Framework::version() []
Error: [Callstack] 0x000002144d698f4a UnrealEditor-SubstanceConnector.dll!connector_notify_trampolines() []
Error: [Callstack] 0x000002144d69a0b2 UnrealEditor-SubstanceConnector.dll!connector_shutdown_dispatch_subsystem() []
Error: [Callstack] 0x00007ff8e0af4cb0 KERNEL32.DLL!UnknownFunction []

Our version of Unreal is 5.5.3

We would appreciate any help, thank you.

返信数 1

Community Manager
March 12, 2025

Thanks for reaching out! Are there any circumstances where we see this issue more frequently to help us reproduce?

What OS are you on?

Are you building this for a specific platform?

Related thread: https://community.adobe.com/t5/substance-3d-plugins-bugs/substanceconnector-module-stuck-while-shutting-down-in-unreal-engine/idc-p/15207558#M302