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Official Release: Substance 3D Addon v2.0 for Blender

Employé Adobe ,
Jan 24, 2024 Jan 24, 2024

Hi everyone,

Substance 3D Addon Version 2.0 is officially available on the Substance page, offering full compatibility with Blender versions 3.0 and above, including backward compatibility. This update brings a refactored plugin architecture aimed at better performance and integration with Blender.

Highlights of Version 2.0:

  • Refactored architecture – improved plugin structure for enhanced performance and integration
  • Future expansion support – the update lays the groundwork for easily adding new features in the future
  • Broader compatibility – fully compatible with Blender versions 3.0 and above, including support for Mac users


Key Improvements since the last beta update:

  • We’ve fixed the issue where duplicating materials multiple times caused an error.
  • The color space of image nodes now correctly matches user preferences.


For more details on this release, please visit: Substance 3D in Blender.


Happy Blending!

SUJETS
Blender
3.1K
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Débutant dans la communauté ,
Jan 28, 2024 Jan 28, 2024

Hello,

I installed the plug-in but, I am trying to import FBX files from Rhino to Blender 3.6 & 4.0 and, the textures don't show properly (I did that with multiple files). I have attached some screenshots. I tried to download the SBSAR files of the same textures into Blender and I ended up with the same result. I have also added a screenshoot with the SBSAR panel open for you to see what's wrong.

I look forward to your solution.

Thank you!

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Employé Adobe ,
Jan 29, 2024 Jan 29, 2024

Hi @Oualid236692084p5s thank you for sharing those screenshots. Judging from the console log it looks like the loading process is successful. If possible, could you please share the .sbsar file you are using? And a screenshot of the shader editor network for the mesh once the material is applied? That way we can see if everything is hooked up correctly.

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Débutant dans la communauté ,
Jan 31, 2024 Jan 31, 2024

Hi Aldo, here is a screenshot of the shader editor network.  The sbsar file exceeds the maximum file size though.  Can you provide me with an email so I can send it to you by we transfer?

Thank you,

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Employé Adobe ,
Jan 31, 2024 Jan 31, 2024

Perfect, I have just sent you a DM. Once I can inspect the file I will follow up in this conversation.

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Nouveau ici ,
Mar 09, 2024 Mar 09, 2024

hi it doesnt work in 4.0 as you are unable to hit the load or save button completely

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Employé Adobe ,
Mar 12, 2024 Mar 12, 2024

Hi @coolermint344509411jn4, could you let us know what console errors you are seeing? That will tell us specifically where the point of failure is. A screenshot would of that would suffice. 

 

On Windows this can be done by opening Window > Show console log.
On Mac you'll have to open Blender via Terminal app. When the terminal is open, use the following command to open Blender:
/Applications/Blender[YOUR_VERSION].app/Contents/MacOS/blender

That being said, a usual fix for this kind of issue is to remove the Substance3DIntegrationTools folder. See more info on the file locations here: https://helpx.adobe.com/substance-3d-integrations/3d-applications/blender/uninstalling-the-add-on.ht...

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Nouveau ici ,
Mar 14, 2024 Mar 14, 2024

Hi, i got it to work somehow and it's been fine for days even last night. Trying to use it now and it comes up with error that it cannot be loaded and doesn't say anything else?

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Nouveau ici ,
Mar 14, 2024 Mar 14, 2024

error while updating, error while removing, the sbrs file could not be load, when trying manually it says cannot delete as the ffile is used in another program while everything else is off. this is very strange as it happened overnight 

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Employé Adobe ,
Mar 19, 2024 Mar 19, 2024
LA PLUS RÉCENTE

Hi @coolermint344509411jn4 , did you try the manual fix from the link above? If that did not work, check if the Substance Remote Engine process is running while Blender is closed. And if so, terminate the process and restart Blender.

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