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Substance 3D Sampler 4.3 introduces new Starter Content, including Texture Generators, a new version of the Embroidery filter, and a Perpective Crop tool.
Release date: 25 January 2024
The materials included with Sampler have been updated to better meet the needs of industrial design workflows, fashion workflows, and technical artists working in media and entertainment will now have more control over the technical aspects of creating textures.
New texture generators give improved control over material creation using parametric noises, patterns and grunge options. The generated imagery can be used in masks or channels maps, making it easier than ever for technical and creative teams to collaborate on material design.
Use the new filtering icon to parse only texture generators.
The updated Embroidery filter has improved stitching precision and supports up to 8 colors. The material's inputs are back in the layer stack which enables the insertion of other metarials in the patch.
The new Perspective crop tool allows you to crop distorted materials and scans with four control points to remove perspective artefacts and obtain a tileable asset.
The Stylization filter allows you to style any materials to achieve a hand painted look.
The upgrade of the Fill filter introduces Blend modes, allowing you to multiply the value, the input maps or the texture generators of the Fill with the channel results of the layers below.
You can add on an Import Image Layer multiple images and generate an Opacity map from the Alpha channel of an image.
(Released: 25 January 2024)
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Exciting new content updates,Will there be a video introducing these new contents?