Camera clipping plane
Hello
I'm trying to render a shot that I set up in 3ds max to see if we can use Substance Stager in our pipeline, however, I am getting clipping near the camera. On the left is my camera view in 3ds max - the view is set up how I want it and on the right is the same camera imported in Stager. I blurred the image to protect our content but you can clearly see the vehicles and the terrain on the left get clipped out of the view. Is there a way to adjust the near clipping distance in Stager?



