Is there a way to export 3d models into GLB format without quality loss using Stager? Every time I export GLBs the textures are compressed resulting in the resolution being decreased by half, with a maximum resolution of 2K. Is there a way to export them with textures at least 4K? Would appreciate any thoughts on that!
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Hi @Agnieszka5E83 ! Unfortunately this is not yet possible. Stager always compressees GLB/GLTF export to make it more web-ready since that was the initial intention of this export format. Exposing options to customize the compression on/off/settings is something we've discussed but aren't immediately planning on doing.
thanks for answering. I was also wondering why this is not possible. Especially, for web usage, people would need to have the option to select different output/compression options. Higher output per default would make more sense, as compressing it down is not a problem. Is there a workaround for this issue?