As an individual still developing animation skills what is the learning curve for Animate? Animate is relatively easy to open and get started rather quickly when compared to other animation programs. It can be as simple as starting a new document, grabbing one of the many drawing tools, making a few strokes, inserting a blank keyframe, turn on onionskin and make more strokes. Repeat this and you'll have an animation. You can also create an object on the stage, say a circle, convert it to a symbol (F8) and using a 2nd keyframe and a motion tween, move the object across the stage. You can also get very advanced by taking advantage of "nesting" animation inside symbols and essentially layering animations over animations for unique effects. I don't want to get too advanced on you but I've been using this program for almost 20 years and have not grown tired of using it. It's a blank canvas and it's as simple or as complex as you want it to be. I always say, whatever you can draw you can animate. What is the monthly cost? See this: Creative Cloud pricing and membership plans | Adobe Creative Cloud What type of animations does Animate make? Animate is a 2D vector based animation tool. it also supports the importing of images and PSD and AI files. I think my portfolio might help explain the myriad of styles that can be created using Animate: www.keyframer.com What companies use it? Impossible to list them all. Animate used to be called Flash and has been around for almost 20 years. it has been used by animation studios for TV, web, games and beyond. Advertisers use it. Creative agencies use it. Hobbyists use it. Independent professionals use it. It's ubiquitous. Do you need illustrator to create animations? No but if you already use Illustrator, you can import AI files directly into Animate while retaining layers. Animate's drawing engine is pretty cool as is tho. Good luck!!!
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