visual_Lionheart5D2D
Community Beginner
visual_Lionheart5D2D
Community Beginner
Activity
‎Aug 21, 2020
04:07 PM
if i were to try and hack it with QE dom, is there a way? specifically, i tried this 3 years ago - but im wondering if any internal functions have changed. to jog your memory, i actually had it working with QE, with everything except for effects - the issue was there wasnt a deep copy (or Clone()) method. i tried reflecting object and writing my own recursive deep copy but eventually gave up has anything in the QE changed w.r.t. a function like that?
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‎Aug 10, 2020
09:54 PM
1 Upvote
How would I programmatically move a video clip from one track to another, in a way that preserves everything such as the effects etc?
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‎Aug 10, 2020
09:51 PM
is this functionality available in any way shape or form in the latest release? (and if it is still only in the QE, can you advise on how to do it?)
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‎Jul 29, 2020
10:40 AM
following up on this thread. is there the ability to move clips in the latest API? slash is there something for trackItem.clone()? thanks
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‎Oct 10, 2018
06:41 PM
ive found that non-hand-modified FCPXML results in tons of import errors. (this is before i even try editing it) is there a known list of things that FCPXML import won''t work properly on?
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‎Oct 10, 2018
03:08 PM
ah, ya thats actually where i stopped. i had a huge nested thing to try and copy all of properties.... i guess good to know i was at least trying the right things i guess i have two questions: 1. is there a way to do this from editing an export/importable representation, that is not FCPXML? 2. regarding the FCPXML, i tried it and it worked. but there were always some weird importing errors that were always unrelated to what i was doing. and no errors associated with what i was doing (switching tracks). is there a way to preprocess the outgoing xml into something super basic that wont have import errors? then fill in the rest of it with something i retain in process?
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‎Oct 10, 2018
12:28 PM
use case is pretty specific for me: i create stuff with *tons* of different clips. i am used to just creating a track, putting clips in. after a few hours in the zone i have something with like 50 tracks, but at any given time only a few simultaenous clips i created a simple plugin to clean it up. basically similar to a code editors 'auto-format'. moves all the clips to the minimum number of required tracks and deletes the empty ones it works kinda, but theres all sorts of bugs with the fx and stuff. maybe i am just implementing it from the wrong approach? ------- is there any way to implement moving the clip across tracks, using anything in current API or qe.dom? how you would approach it?
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‎Oct 10, 2018
09:22 AM
i just realized now, the spam filter prolly picked it up, copy and pasted: perhaps a better approach for this conversation would be for me to explain my use case, and work backwards: really all im trying to do is be able to modify the 'vertical' arrangement of video clips, without modifying any effects/timing/anything. so if theres a clip on track 6 and track 2, modify it so the clips are now on track 1 and 2 is such a thing possible with the current API? or planned API? Thanks!
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‎Oct 09, 2018
09:26 AM
thanks! emailed.
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‎Oct 08, 2018
09:45 PM
can i also be part of this? i have been trying to write a plugin which simply moves clips to other tracks, and rearranges them. but every approach ive tried has had some weird corner cases. at first i tried export to FCPXML, modifying the clips in the raw xml, then reimporting, but importing in general was proven to have some weird behavior then i had another sort of promising approach with qe dom, but the special FX for the clip would almost always be messed up. i got pretty deep in the rabbit hole trying to write something to copy the time based FX properly, but eventually gave up. can you explain a bit what is in the new API? does it cover the case of just simply moving a clip (and all of its fx and stuff) from one track to another?
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‎Jul 05, 2017
10:09 AM
hi I am trying to use insertClip to make a copy of a clip from one track to another. However, I've noticed that if the clip has modifications to the inpoint/outpoint or duration, these changes aren't maintained across the copy. since its using the underlying projectItem, everything reverts to the original project items settings One workaround I've found is to create a subclip, then do insertClip(subclip, clip.start.seconds). however, when i do this on a project with tons of clips, it ends up creating a ton of extra project items which i dont want to have to manage is there a way to copy an existing clip without doing this subclip workaround? alternatively ---- is there a way to just move a clip from one track to another altogether? thanks
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