I'm in the same situation as you are, starting up my own business. For 3D work I used to use 3DSMax (release 4 if I do remember well) in the time I worked with Windows only. But a couple of years ago I completely switched over to the Mac and never regretted that decision. At this point I'm also looking at some 3D packages, and currently I'm investigating Cinema 4D, Modo 601 and (yes) Blender 2.6. I must say I was very surprised/impressed by C4D, and mainly because it has a lot in common from 3DSMax, but it is expensive. And I find the basic renderer a bit slow. Modo, on the other hand, has a very nice interface for modeling, a very good and fast basic renderer and the price, well, it's way below that of C4D. Over the years Modo has grown from a modeling package to a full blown 3D model and animation suite with all the blows and whistles anyone could ask for. They also have so called Kits to enhance Modo, although they must be bought seperately. And then there is Blender. I've played with it a long time ago and didn't like it becaue of it's interface. But the most recent versions of Blender tend to have a better and more logical UI. And above that, it's completely free. I've downloaded it, but haven't got the time to play with it. At this time I find Modo is the winner for the things I want to do at a reasonable price with a fast basic renderer, and there is a new version (701) on the way with a lot of promising new tools and gadgets. I would also like C4D, but it's to expensive (maybe I could check out what version I really need, though), but on the other hand, I felt right comfortable with it. You know,.... I don't know.... I'll give Blender a try, and maybe... who knows (All testing was done with trial versions of the mentioned software, except for Blender)
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