Hi. I've just started getting into 3D in AE, and one thing I immediately wanted to do, but couldn't quite figure out, is putting a 2D artwork on a 3D surface, and have it behave as if it were a "sticker" if you will. I designed a circular manhole cover with a logo on it. The lid has a bunch of holes in it that go straight through it, so, coming from an Illustrator background, I instinctively combined the holes in a compound shape in Illustrator and used the "minus front" pathfinder to punch the holes through the (still flat) lid. I then put the logo on a layer on top of that, and imported both layers into AE. I figured I could precomp the two layers and make them both 3D, but leave the extrusion on the logo layer at 0, while giving the lid some depth. But when I precomped, the holes in the lid were warped into more oval shapes rather than the original circles, so I ended up animating the logo layer and the lid layer separately, but with the exact same keyframes, which seems like a lot of unnecessary extra work. So I was hoping someone could introduce me to a better approach. It's possible I just didn't find the proper search string, but googling didn't give me the answer 🙂
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